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Zanroth

58 Game Reviews

17 w/ Responses

Work on the following

-Movement speed
-Collision detect.
ESPECIALLY the latter, because right now it's horrific.

Other than that, entertaining little game.

hoodpru, stop talking out of your ass.

The other guy knew perfectly well what he was talking about.
Learn how to spell, and use punctuation.

*Directs his attention to the author*
The game's pretty great, the only potential problem would be the "funky" pricing.

Your problems lie somewhere else.
- Those bad reviews you're getting, they're your own dumb fault. It's obvious that you were inspired by the "invasion" games. Don't be ashamed of that. A note of that should be the first thing in your author comments.
- Oh FFS, as if that stupid**s armor games intro wasn't a big enough waste of precious time in my far too short breaks... Just take everything before the menu, and put a big honking *skip to main menu* button on it. I felt an urge to close and downvote the whole thing because of this.

Good game, but slightly overrated.

Don't get me wrong, It's a good concept, and the programming and graphics are great.
Sadly, it gets boring pretty fast, and doesn't have any replay value.

My advice: Add more levels.

A good game made mediocre by ONE critical flaw.

You did great on the programming, concepting, yadda yadda ya.

Your game is, simply put, annoying.

It's got a great concept, and was made very well.
A work of art, BUT!
Somewhere along the lines you got the idea of making the game "more dynamic" by inserting an auto-zoom function. You decided to put in a manual zoom function as well, which was a great idea! Here's the critical flaw. It doesn't override the auto-zoom.
Then there's the matter of your spelling issues, which is not quite as annoying... You don't need anyone to proofread your works. There's plenty of spelling related programs out there on the web. Google it.

I hate it when this happens. People make a great game, but by one flaw that spans the whole work, they manage to deny themselves their own succes.

I recommend getting rid of that auto-zoom function, and resubmitting/editing this. Right now, it's pissing me off.
It's too addicting to drop but that flaw prevents me from enjoying it.

above average

The good:
- I have no doubt that a project like this took great effort to make. The concept is good, and the storyline, though not overly original, is a nice touch.
With a lot of cleaning up for the next version, this will rate very high.

The bad:
-The game plays way to slow.
-Gameplay is repetitive.
-The factors above cause a player to end up in a routine of attacking, attacking and attacking. This makes one lose track of their HP.
-Find an alternative to having to restart over completely upon dying... NOW! :p
-This needs better sound effects.
-You have your maximum damage points dealt, now set a minimum.
-You need to make this more dynamic. Or tekstbased.

The ugly:
-Your graphics. They're not fugly, but they need work none the less.

Just made the top ten!

This is one of those hyper-rush type games.
Fast, furious and challenging.
Graphics and sound were great.
Gameplay, though not conceptually original was excecuted in an interesting fashion.
Good job, hoping to see more of your work.

GameBalance responds:

Hey! And that is true - 44382
Pretty cool :)

Yeah...

A cancer cell is one that divides incontrollably, and seeds itself out into other tissues.
I really DOUBT my body has those. (sure hope not!)
What you meant were stem cells.
Then there's the H2O thing.

Pretty cool game

simplistic, yet so addictive.

Score: 247

Niice!

I intend to make a mecha based game myself pretty soon, but I gotta say, this was pretty damn great!

BAAaAaAd VoOiiICEe AAaCtIIiiING!

But otherwise a pretty good game.
Your graphics are ok, but due to the overall lack of shading, look a bit bland :s

Good job overall, thoug I would have liked to see a jumping slash attack in there as well.

I am me, nothing more, nothing less. I am the culmination of my thoughts, my actions and your perceptions.

Age 38, Male

student

college

Somewhere in your mind.

Joined on 7/22/03

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